Gate Break

Gate break started as a game jam style project whilst doing the Epic Sponsored Unreal Fellowship for games. https://www.unrealengine.com/en-US/blog/unreal-fellowship-games-application-now-open

This project was made in 3 weeks with no marketplace assets (all except the audio was created by me).

I had been lucky enough to be selected as a part of that first batch and though I already had roughly 6-7 years of experience using Unreal Engine for Virtual Production, I found building for runtime rather than editor tools to be very rewarding and decided to continue this project even after the fellowship had concluded.